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unity3d - Is there a way to tell which Ad Network an ad comes from when using Google Admob Mediation?

I am using Admob mediation in my Unity project to display ads from about a dozen ad networks. The ads are working as expected but sometimes they don't have a skip button, and I guess this is because in one of the network's configurations I forgot to enable skipping.

Is there a way to determine via code/debug which ad network the received ad came from?

I'm just wondering if there is a smarter way to determine which network is the odd one out other than going over the settings of all ad networks.

question from:https://stackoverflow.com/questions/65829292/is-there-a-way-to-tell-which-ad-network-an-ad-comes-from-when-using-google-admob

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