Welcome to WuJiGu Developer Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
326 views
in Technique[技术] by (71.8m points)

syntax - What does @@variable mean in Ruby?

What are Ruby variables preceded with double at signs (@@)? My understanding of a variable preceded with an at sign is that it is an instance variable, like this in PHP:

PHP version

class Person {

    public $name;

    public function setName($name) {
        $this->name = $name;
    }

    public function getName() {
        return $this->name;
    }
}

Ruby equivalent

class Person

    def set_name(name)
        @name = name
    end

    def get_name()
        @name
    end
end

What does the double at sign @@ mean, and how does it differ from a single at sign?

Question&Answers:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

A variable prefixed with @ is an instance variable, while one prefixed with @@ is a class variable. Check out the following example; its output is in the comments at the end of the puts lines:

class Test
  @@shared = 1

  def value
    @@shared
  end

  def value=(value)
    @@shared = value
  end
end

class AnotherTest < Test; end

t = Test.new
puts "t.value is #{t.value}" # 1
t.value = 2
puts "t.value is #{t.value}" # 2

x = Test.new
puts "x.value is #{x.value}" # 2

a = AnotherTest.new
puts "a.value is #{a.value}" # 2
a.value = 3
puts "a.value is #{a.value}" # 3
puts "t.value is #{t.value}" # 3
puts "x.value is #{x.value}" # 3

You can see that @@shared is shared between the classes; setting the value in an instance of one changes the value for all other instances of that class and even child classes, where a variable named @shared, with one @, would not be.

[Update]

As Phrogz mentions in the comments, it's a common idiom in Ruby to track class-level data with an instance variable on the class itself. This can be a tricky subject to wrap your mind around, and there is plenty of additional reading on the subject, but think about it as modifying the Class class, but only the instance of the Class class you're working with. An example:

class Polygon
  class << self
    attr_accessor :sides
  end
end

class Triangle < Polygon
  @sides = 3
end

class Rectangle < Polygon
  @sides = 4
end

class Square < Rectangle
end

class Hexagon < Polygon
  @sides = 6
end

puts "Triangle.sides:  #{Triangle.sides.inspect}"  # 3
puts "Rectangle.sides: #{Rectangle.sides.inspect}" # 4
puts "Square.sides:    #{Square.sides.inspect}"    # nil
puts "Hexagon.sides:   #{Hexagon.sides.inspect}"   # 6

I included the Square example (which outputs nil) to demonstrate that this may not behave 100% as you expect; the article I linked above has plenty of additional information on the subject.

Also keep in mind that, as with most data, you should be extremely careful with class variables in a multithreaded environment, as per dmarkow's comment.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to WuJiGu Developer Q&A Community for programmer and developer-Open, Learning and Share
...